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Age of sigmar list of all battle plans
Age of sigmar list of all battle plans









age of sigmar list of all battle plans

Move 5, 3 toughness and 10 wounds for both non-shield options, they are equal on points.

  • Venomblood with Duelling Blades - The second Venomblood group doesn't have shields but are faster and much cheaper.
  • Overall, the other Venomblood group is a far better choice. The extra damage is worth the points, even though it is fairly even over more attacks vs more damage. Any range beyond 1-inch is great, as you’re engaged at 1 inch, but 3 to 2 just means a little extra focus on positioning. Losing the inch on the attack doesn’t hurt.
  • Venomblood with Spear and Shield - As above, but the spear and shield option is 25 points more expensive than then Barbed Whip, and has a 2-inch attack, with 3 attack dice and 4 crit damage.
  • A 25 point saving might seem a lot, but if you’ve already invested over 100 points in a fighter, you might as well lose the inch on the attack and take the higher damage option. The barbed whip option is 25 points cheaper, and has a 3-inch attack, with 3 attack dice and 2 crit damage.

    age of sigmar list of all battle plans

    Both shield options have access to the Fanged Buckler rune, which for a triple, you can wound an enemy within 1 inch on a 3+. The shield options are more expensive and have move 4, toughness 5, and 10 wounds.

  • Venomblood with Barbed Whip - There are 4 Venomblood weapon options, that can be split into 2 groups.
  • age of sigmar list of all battle plans

    Very handy if they’re surrounded, or for making an attack after removing a unit, then moving to engage another. They have access to the Relentless Killer rune that allows them to make a bonus attack action if they’ve already taken a unit out. For 125 they’re a good buy to add a solid unit to the Splintered Fang. 4 move, 4 toughness, 4 attacks, 4 crit damage, and 12 wounds. Pureblood - The Pureblood is an above-average fighter with 4 across the board.They’ve only got 8 wounds and toughness 2, so they’re going to go down a lot, but it would be interesting to see how a serpent swarm list would do. Serpents - The Serpents are cheap at 65 points, and have a move of 6 and 5 attacks.If you have a spare triple and there’s a good chance the serpent will take an enemy fighter out, then use it, but there are better options for dice spends. So get the Serpent Caller behind a screen of serpents, and attack over their heads with the 2-inch attack. That’s usually going to be the serpents, who roll 5 dice in attack. For a triple, a friendly beast with 4 inches can make a bonus attack.

    age of sigmar list of all battle plans

    Their real strength is with the Snake Charmer rune. Their range 2 attack rolls 4 dice with 4 crit damage, so that’s always a better option. Serpent Caller - The Serpent Caller has 5 move and an 8-inch attack, but the attack only rolls 1 dice, so only use it in desperation.If they only have a 1-inch range attack, then the Trueblood can start stabbing with no danger of any retaliation this round. They also have the Ensnaring Net rune, which for a double, a visible enemy within 3 inches can’t make move actions. 180 points for move 4, toughness 4 and 20 wounds isn’t a great deal, but they have a 2-inch attack with 4 attack dice and crit 5 damage. Trueblood - The Trueblood is a combo masterpiece.











    Age of sigmar list of all battle plans